[Excalibur] Armored Core BESM Game on Jan. 28!!!
phm01 at hampshire.edu
phm01 at hampshire.edu
Sat Jan 25 21:04:26 EST 2003
Well, folks, I've finally gotten around to it - I finally have time to set up
my Armored Core game that I've proposed and speculated running over Jan-Term. I
know I originally promised to run it over Jan-Term, but alas, events have
conspired against me - schoolwork, my job, my EC activities, and a terrible,
horrible creature known as Earth & Beyond that has been sucking the time out of
my system like a parasite...ahem. Anyway, I want to get this thing started as
soon as possible, so any and all interested parties please e-mail me (after
reading the rest of this message, of course) at pminer at hampshire.edu.
Now, for those of you who don't know what the hell I'm talking about: The
system I'm using is Big Eyes, Small Mouth - it's a role-playing
system of the anime genre. Yes, boys and girls, with Big Eyes, Small
Mouth, you, too, can run your very own Japanese Animation show!!!!
*trumpets* Well, okay, that's a bit of an exaggeration, but you get
the idea. More info on the system can be found at
http://www.guardiansorder.com/greengoo/besm.html
That's the general skeleton and system - the universe I'm planning on
running my game in is the Armored Core universe, based on the PS2
video games of the same name. (A good review of the latest
installment in the series, Armored Core 3, can be found here:
http://www.gamespy.com/reviews/october02/armoredcore3ps2/ ) Basic
premise: in a nutshell, it's a post-apocalyptic world, where the main
weapons of choice are eerily humanoid, fully articulate robots called
Armored Cores. After the apocalypse in question (which was a series
of disasters, both natural and man-made), the remnants of humanity
lived in vast, huge underground cities.
In the time frame of Armored Core 3 (which my proposed game will take
place immediately after), a single entity ruled over them all (no
rings involved) - a very intricate, incredibly complex computer AI
system called The Controller. The Controller was designed to rule
humanity under a supposed utopia, where it makes the major decisions
in everyone's lives - where to live, what job they do, etc. Under The
Controller, people lived prosperous, if uninspired, lives. The
Controller was wise enough to let the humans satisfy their inborn
need for conflict, so it allowed the construction of Corporations
with military forces, and manipulated them, in turn, too. Obviously,
this steady state didn't last forever - when Armored Core 3 starts,
hints abound that The Controller is malfunctioning. A curiously timed
power outage there, Controller-directed terminations of jobs (which
cause uprisings), and even The Controller's police units occasionally
launching attacks on both Corporate and civilian locations without
provocation. Eventually, it's revealed that The Controller is in
possession of super-weapons capable of mass destruction - and that
sparks a full-scale revolt against The Controller, which the player
is hired to be a part of eventually. When the dust clears, just as
The Controller is taken down, its true intentions are revealed - The
Controller going berserk was a test it laid out for humanity. If
humanity could cease their dependence on it for everyday life, band
together as a whole and overthrow it to symbolize humanity's new
resolve, then The Controller would decree that the humans have passed
the test. And the reward for passing the test - a brand new surface
of the Earth, secretly terraformed by The Controller. In the final
climatic ending movie, a door opens to the surface, and the player
gets the first glimpse of a fresh grassland, a flowing river, and a
beautiful blue sky.
The time frame of my game is going to take place a few months after the events
of Armored Core 3. The only two factions in Armored Core 3 who had enough guts
and nerve to start the insurrection against The Controller - the Kisaragi
Corporation and the Union group - band together to form the new ruling entity
for the human race (the ones that decided to live underground and are just
coming out onto the surface, anyway), called the New Phoenix Government. The
government chose to name itself that because of the phoenix-like nature of the
humans that have lived underground and what they are now doing - rebuilding
their civilization from the ashes of a ruined Earth, on the soil of the
terraforming accomplished by the now-dead Controller. However, much to the
surprise of the NPG, there were humans who have lived on the surface all along!
No one thought it possible, but there were humans who have been living on the
post-apocalyptic landscape as The Controller was terraforming it. These
surface-dwelling humans - now known as the Indies - had made quite a living for
themselves, having built small cities (of course, nowhere near in size and
quality as those of the underground dwellers) out of salvaged technology,
farming on choice pieces of land made beautiful by The Controller's
terraforming, and even possessing some military equipment and weapons, both
salvaged from the great apocalyptic war that brought the world to the
pre-terraforming state in the first place, and "borrowed" from the warring
corporations before and during the era of The Controller. Therefore, these
Indies have carved out a decent living for themselves on the surface of the
Earth while the rest were busy fighting it out underground.
Unfortunately, just like the conflicts in the past between indigenous peoples
and foreign juggernaughts, between native and newcomer, the NPG and the Indies
are not getting along. It appears that the powers that be have not learned from
history, instead choosing to let it repeat.
This is where the players - the Ravens, a term for mercenaries in this era -
come in. The players will be pilots of the aforementioned Armored Cores,
playing the roles of hired guns, selling their combat prowess to the highest
bidder, be it the New Phoenix Government, the Indies...or someone else.
And now, for the crunchy bits - how this game is going to work.
This game is going to have a large number of players - anyone who asks to be in
this game. But unlike other games, this isn't going to have the standard
once-a-week, everyone-come-or-you-miss-out schedule of most games. Not all
players have to show up at each session. This is how the game is going to be
organized:
-On January 28, there will be a mandatory meeting in the G2 lounge at 7 PM, for
all those who are interested in the Armored Core game. It is during this
session that we will create our characters, discuss the particulars of the game
(house rules and such), teach the BESM system to those who have no knowledge of
it, and get any questions answered for those that have them.
-Those who are interested in the game, have shown up for the mandatory meeting,
and created a character, will all be added to a mailing list, the particulars
of which will be discussed during that evening, especially the format. I was
hoping to use Yahoo! Groups, for those of you that have Yahoo! Messenger, for
it's an easy way to keep in touch, and have all our communications run through
everyone. But whether our list will be in that format, or just simply a piece
of paper with whomever wants in writing his/her e-mail address down, will all
be decided at the meeting.
-Every week or so (depending on how much time I have), I will send a message to
the list detailing the next RP session - a mission, if you will - and those who
are interested in participating in that session will e-mail me. Then we will
meet during the appointed gaming session, and we'll play!
-Unlike the actual Armored Core game, the currency of this type of game will be
Advancement Points (the BESM equivalent of experience points) - I figured that
Advancement Points will be easier to keep track of, and have more of a visible
game effect, than the credits of Armored Core 3.
Phew! My fingers are bleeding from typing that much. Thank you for reading that
novel of a post there - I hope this entices you enough to get into my game.
Trust me, it'll be fun for all involved, and while I am asking you to "commit,"
so to speak, you will not be required to make it to each session, instead
choosing only the sessions you want a part in.
So, if you're interested in getting into the game, gimme a call at x4773 or
e-mail me. :)
With Rage and Conviction,
Phil
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